Kilgore, Master of Ravns
“For I am the angel of death and with me comes damnation.”
Illust. Jakub Jagoda
There is no god. There is no mythical swords or angels that could protect you from the cruelty of this realm. It is all up to me. My strength. My intellect. Me. Alone.
For a good chunk of his life, such was the creed he lived by. Kilgore believed that true power came from the free will of the Living. A free man could do however they please, unshackled from the bonds of society. Unshackled from the beliefs of gods and angels. He created the Valravns under this principle: to provide a home for freedom fighters all around Morbidia. And he would lead them with honour, charisma and the quickness of his guns.
That was until he met Kadmon. The White One broke his entire belief (or rather disbelief) of gods. When Kadmon saved him from a certain peril, Kilgore’s mind opened to the grace of the Verdanii Angels. Slowly, the once great Master of the Valravns, turned into Kadmon’s most devout follower. And one of his most dangerous generals.
Kilgore Khan was a virtuoso. His resourcefulness was unrivaled. His firepower and flexibility made him extremely dangerous in battle. He took enormous pride in his skills – and rightly so. He considered battles to be a game. A test of wits between individuals to see who was the better fighter.
Archetype

UNDEAD
Overwhelms the battlefield with their numbers. Spells designed to deal direct damage and destroy.

GUNNER
Ability to damage or destroy units outside of combat.
Featured Card

| Card Name: | Kilgore, Master of Ravns |
| Base Ichor: | 2 |
| Legion Text: | Calamity ~ Deal [2 x Number of Player] damage, starting from units with the lowest Life. At Dawn, Kilgore deals 1 damage to all Vassals with the lowest Life. |
| Power / Life: | 2 / 2 |
| Unit Type: | Undead |
| Vassal Text: | Invocation ~ Deal 2 damage divided up to 2 target units. Spell ~ Quickcast – Deal 4 damage divided up to 4 target units. |
| Card Number: | 023 / 030 |
| Artist: | Jakub Jagoda |
Rulings

To resolve, calculate the number of damage to assign first. When it comes to damage assignment, Kilgore will prioritise, first, units with the lowest Life. If it’s tied, he will follow the priority check as indicated by Kadmon’s Sigil.

You can assign 2 damage counters to 1 unit OR 1 damage counter to 2 units.

Following the Invocation logic, you can assign 4 damage counters however you want among up to 4 units. For example, 4 damage counters on 1 unit OR 2 damage counters each on to 2 different units OR 1 damage counter on 4 different units.



