[SEP-25 Pre-Launch Update] Art & Lore Book for Collector’s Edition and Campaign Page

This is originally posted as a Kickstarter Page Update. You can check out the original post here.


I was really elated to find out that Kickstarter allows Updates now for Pre-Launch pages. Immediately I started to do this small write-up. I’ll try as best as I can to get the followers on the Kickstarter page updated.

Welcome to Morbidia!

For anyone who only began to follow our project recently, I’d like to welcome you all. To get you up to date, anything game design related is mostly completed. I am now in the process of completing and sampling our prototype for the Collector’s Edition of the game while building the Campaign Page.

The current plan is to launch the Campaign a week after Chinese New Year. Tentative date will be 24 February 2025. I will definitely keep you updated on this date, because there are still a considerable amount of things to be done before we can truly finalise a launch date.

August Wrap-Up

Last month, I went to exhibit Legions of Kadmon in 2 events in South East Asia. The first being: TableCon Quest 2025—where last year I unveiled Legions of Kadmon for the first time. The second being: Bangkok International Game Festival 2025—where I get to meet a new group of passionate Board Gamers in Thailand. Welcome and thanks for following this project.

TableCon Quest 2025
Bangkok International Game Festival 2025

In the month of August, I managed to complete the Art & Lore Book which will eventually be a part of the Collector’s Edition of the game. This book has actually been a month in the making, starting from the prose writing as well as designing each page (and yes, I am doing all of those myself). This book is especially dear to me because it highlights the worldbuilding aspect of the game which I am quite proud of.

In the book, you can expect an extensive—almost like a World Guide—content about Morbidia. Its people, cultures, locations, the magic system, etc. I want it to be something a collector would be proud of having in the future.

The Plan for September

Throughout the month of September, I will be working entirely on the Campaign Page. While some may think that it’s quite early to construct a Campaign Page for a campaign releasing after Chinese New Year, I must re-iterate that I’m mostly doing this project alone. I wanted to give it my best to make the best campaign page I could offer. And to make it worthy of the artwork this game is famous and loved for.

A lot of the work will involve the use of Blender and After Effects animation. I’m by no means an expert on those so progress on each animation wouldn’t exactly be the fastest. I love this craft and I only hope that it shows when the campaign is up.

That said, expect only 50 – 60% of the Campaign Page done by the end of this month. Honestly this is because there will be a period when I’ll be away from my tools towards the end of the month. But I really hope to finish the page before the year’s end.

If you enjoy video format more, you can check out our Monthly Update in this video:

If you have any questions, do drop me a comment on this update post and I’ll do my best to answer your questions. And I’d love to know about things you’re really looking forward to. In the meantime, consider joining us on our Discord server where you can interact with me and the community.

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